When The Legend of Zelda: Golden Princess released cross-platform for the Wii as well as GameCube in 2006, it fulfilled the desires of lots of followers that desired an elder Zelda game. Ocarina of Time, as well as Majora'’ s Mask especially, had been fairly dark in motif and also art style, while Wind Waker was at first tainted for its cartoonish graphics and also vivid shades. Twilight Princess verified to be a huge success, selling many more copies than Wind Waker, and also relatively showed that a reasonable and also major design was the future of Zelda.
Golden Princess was really so successful that most of the designers rapidly began working with a straight follow up to the Tale of Zelda video game, planned to be a side tale similar to exactly how Majora'’ s Mask relates to Ocarina of Time. Nevertheless, the job was sidelined so a play test could be established of what would at some point end up being Link'’ s Crossbow Training. Shigeru Miyamoto wished to make a Zelda game that might make use of the Wii Zapper, a peripheral created to house the Wii Remote and also Nunchuck for playing shooters.At site romshub.com from Our Articles He assured the Golden Princess dev group that if the prototype game bombed in a focus group examination, Nintendo would change equipments to the follow up that had already begun being created. The Crossbow Training was a massive success in play examinations however, and also Miyamoto'’ s vision came true, with a Golden Princess follow up never seeing the light of day.
The information comes from a video clip by DidYouKnowGaming on YouTube concerning different Zelda games that never finished development. A sequel for Crossbow Training was additionally pitched, intending to introduce affordable multiplayer and perhaps a very first person point of view, but was rejected by Nintendo. Other sequels, such as a follow-up to Wind Waker on the Game Child Breakthrough and also a third 4 Swords game on the DS, never ever took off either.
A Direct Golden Princess Follow Up Can Have Been Terrific
The Hyrule of Twilight Princess is big and sprawling. It'’ s not quite as openly large as the Great Sea in Wind Waker, however the setup absolutely can have introduced new region for a Golden Princess sequel. After all, a whole various other land similar to Majora'’ s Conceal ‘ s Termina can have been developed if required. Golden Princess includes some of Zelda'’ s finest dungeons, and also presents innovative things really late in the game, where their use is limited. A follow up could have enabled some of the late game concepts to be extra fleshed out or utilized in new means.
This is particularly real for the Dual Clawshot, which was offered to the player in the video game'’ s last dungeon before Hyrule Castle as well as was so enjoyable that it ought to have been provided the opportunity to be used in even more instances. Followers needed to wait five years to get their hands on the thing once more when the Dual Clawshot re-emerged in Skyward Sword. It'’ s regrettable that the Twilight Princess sequel never pertained to fruition, taking into consideration the engaging narrative alternatives taking care of Midna as well as the Golden Realm, and also it'’ s much more discouraging to listen to that it never ever happened because it was taken over by a shooter spin-off.